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Skill Key:
SP = Skill points needed
Normal = A normal attack best used against normal enemies
Aerial = Attacks useful against flying enemies
Pierce = These are useful against armored enemies
Item = Item that has the same/similar effects as the skill
Scroll = Scroll that has the same/similar effects as the skill
Dual Swords
L01: Gale Blade - SP: 10
Normal / Single (small): three consecutive attacks.
L03: Sparrow Counter - SP: 15
Aerial / Single (small): float and slam down an enemy.
L05: Sword Dance - SP: 12
Normal / Range (small): attack by creating circular air on the blade.
L07: Tri-Strike - SP: 18
Pierce / Single (medium): powerful lunge.
L11: Whirlwind - SP: 21
Normal / Single (medium): 6 hit whirlwind attack.
L14: Chaotic Strike - SP: 30
Aerial / Single (large): fly up and attack airborne enemies.
Broadswords
L01: Tiger Blitz - SP: 12
Normal / Single (small): powerful V edge.
L03: Twin Moons - SP: 15
Aerial / Single (small): strike upward.
L05: Armor Pierce - SP: 18
Pierce / Single (small): strike upward.
L07: Bone Crusher - SP: 20
Pierce / Range (medium): whirlwind attack.
L12: Tiger Strike - SP: 28
Normal / Range (medium): swing attack leveraging the sword's weight.
L15: Shell Breaker - SP: 36
Pierce / Single (large): break through enemies' defenses.
Scythes
L11: Wicked Strike - SP: 15
Normal / Range (small): circular slash.
L11: Lotus Flower - SP: 18
Aerial / Range (small): circular slash followed by upward strike.
L12: Reaper's Touch - SP: 32
Normal / Range (medium): multiple circular slashes.
L16: Heavenly Wheel - SP: 40
Aerial / Range (large): airborne circular slashes.
Bayonets
L01: Thorn Shot - SP: 15
Normal / Range (small): jump and sweep with the gun.
L04: Thunder Spark - SP: 22
Pierce / Single (small): double shot.
L07: Plectra Bullet - SP: 18
Aerial / Range (small): rapid-fire upwards.
L12: Tempest Blast - SP: 40
Pierce / Range (large): powerful piercing shot.
L16: Sphere Bullet - SP: 36
Aerial / Range (small): upward scatter shot.
Gauntlets
L01: Rapid Attack - SP: 12
Normal / Single (small): rush with strike and kick.
L05: King Hammer - SP: 15
Pierce / Single (small): pursuit attack to break down enemy guard.
L11: Tiger Bite - SP: 24
Normal / Single (medium): rush with chi-blast and kick.
L15: Palm Blast - SP: 30
Pierce / Range (medium): foward chi-blast.
Blades
L01: Sword Flash - SP: 10
Normal / Single (small): fierce lunge.
L04: Ogre Sword - SP: 12
Normal / Range (small): quick sword draw.
L07: Lateral Moon - SP: 15
Aerial / Single (medium): powerful strike upward.
L11: Razor's Edge - SP: 25
Normal / Single (medium): lunge followed by multiple strikes.
L15: Disaster Sword - SP: 30
Normal / Range (large): sword draw with upward strike.
Lances
L01: Air Raid - SP: 15
Aerial / Single (small): thrust upward.
L05: Thorn Dance - SP: 18
Pierce / Single (small): break through the enemy's defense by force.
L11: Piercing Heaven - SP: 32
Aerial / Single (medium): lift enemies up with multiple strikes.
L15: Scarlet Thrust - SP: 38
Pierce / Single (large): lunge and lift enemies up.
Staffs
L01: Repth - SP: 16
Recover an ally's HP by 100. / Item: Health Drink
L02: Rip Duk - SP: 15
Cure an ally's Poison. / Item: Antidote Soda
L03: Rue Kruz - SP: 20
Normal / Single (small): toss up an enemy with water. / Scroll: Tidal Wave
L04: Rip Mumyn - SP: 20
Cure an ally's Sleep. / Item: Stimulant Soda
L05: Ul Repth - SP: 62
Recover an ally's HP by 200. / Healing Serum
L06: Zan Rom - SP: 24
Aerial / Range (small): create a tornado. / Scroll: Tornado
L07: Rip Maen - SP: 55
Revive an ally with 25% HP. / Revival Medicine
L08: La Repth - SP: 54
Recover all allies' HP by 100. / Item: Healing Rain
L09: Rip Maj - SP: 15
Cure an ally's Curse. / Item: Blessing Soda
L11: Ol Repth - SP: 80
Recover an ally's HP by 350. / Item: Healing Potion
L11: Rip Fin - SP: 20
Cure an ally's Seal. / Item: Solution Soda
L12: Ap Corv - SP: 15
Increase an ally's physical attack value by 3. / Item: Warrior Blood
L12: Ap Corma - SP: 15
Increase an ally's magic attack value by 3. / Item: Wizard Blood
L13: Rip Suvi - SP: 15
Cure an ally's Paralysis. / Item: Esthesio Soda
L14: Lau Repth - SP: 120
Recover all allies' HP by 200. / Item: Revive Rain
L15: Ap Vorv - SP: 15
Increase an ally's physical defense value by 3. / Item: Knight Blood
L15: Ap Vorma - SP: 15
Increase an ally's magic defense value by 3. / Item: Astrologer Blood
L16: Pha Repth - SP: 120
Fully Recover an ally's HP.
L17: Rig Saem - SP: 35
Gradually recover an ally's HP. / Item: Vital Talisman
L17: Rig Geam - SP: 35
Gradually recover an ally's SP. / Item: Spirit Talisman
L18: Lei Zas - SP: 42
Ray (medium): ray of light strikes all enemies to target. / Scroll: Light Arrows
L19: Lao Repth - SP: 225
Recover all allies' HP by 350. / Item: Healing Storm
Grimoires
L01: Rue Kruz - SP: 20
Normal / Single (small): toss up an enemy with water. / Scroll: Tidal Wave
L02: Duk Lei - SP: 15
Inflict Poison on one enemy. / Scroll: The Death
L03: Zan Rom - SP: 24
Aerial / Range (small): create a tornado. / Scroll: Tornado
L04: Mumyn Lei - SP: 20
Inflict Sleep on one enemy. / Scroll: The Moon
L05: Gan Bolg - SP: 32
Pierce / Range (small): boulders fall from the sky. / Scroll: Earth Spike
L06: Repth - SP: 16
Recover an ally's HP by 100. / Item: Health Drink
L07: Vak Don - SP: 36
Pierce / Range (small): fire balls fall from the sky. / Scroll: Fire Storm
L08: Maj Lei - SP: 15
Inflict Curse on one enemy. / Scroll: The Devil
L11: Fin Lei - SP: 20
Inflict Seal on one enemy. / Item: The Emporer
L11: Lei Zas - SP: 42
Ray (medium): ray of light strikes all enemies to target. / Scroll: Light Arrows
L12: Dek Corv - SP: 12
Temporarily decrease an enemy's physical attack value by 3. / Item: Warrior Seal
L12: Dek Corma - SP: 12
Temporarily decrease an enemy's magic attack value by 3. / Item: Wizard Seal
L13: Suvi Lei - SP: 25
Inflict Paralysis on one enemy. / Item: The Hanged Man
L13: Ani Zot - SP: 48
Single (medium): cloud of darkness smothers enemy. / Scroll: Air Stroke
L14: Dek Vorv - SP: 12
Temporarily decrease an enemy's physical defense value by 3. / Item: Knight Seal
L14: Dek Vorma - SP: 12
Temporarily decrease an enemy's magic defense value by 3. / Item: Astrologer Seal
L15: OrRue Kruz - SP: 48
Single (medium): twin water dragons attack enemies. / Scroll: Water Dragon
L15: Ul Repth - SP: 45
Recover an ally's HP by 200. / Healing Serum
L16: OrZan Rom - SP: 64
Range (large): multiple tornadoes attack enemies. / Scroll: Hurricane Razor
L17: Ol Repth - SP: 80
Recover an ally's HP by 350. / Item: Healing Potion
L18: OrGan Bolg - SP: 75
Pierce / Range (large): boulder falls from the sky. / Scroll: Earth Rain
L19: OrVak Don - SP: 84
Pierce / Range (large): giant fire ball falls from the sky. / Scroll: Fire Barrel
Tips:
- Set party members strategies to "Rage" if they use phyiscal skills. This way they will spam skills which helps to raise their weapon levels quickly.
- Set party members to "Life" if they're Shadow Warlocks or Harvest Clerics. Get into a battle and let and enemies hurt you. They'll begin healing like crazy which helps raise their weapon levels quickly. Be sure to set their strategy to "Rage" or "Tenacity" after a battles over, or else they'll keep using healing skills if you're still hurt. It wastes SP since you only gain weapon exp in battles.
- For Haseos skills, Rengeki's help level your weapons up much quicker than regular Skill Trigger attacks. As such the Arena is a great place to get his weapon levels up.
- The items Beginner's Text and Beginner's Book can be bought at the Bad @$$ guild shop and obtained through trading with Corporal Yano & Henako. They're also rewards given to you by Kafu for collecting Chim Chims during bike missions. These add 50 EXP to a single persons and parties weapon level. They may possibly be finite however, and as the weapon level cap increases in later games it may be worth saving them.
- The weapon level cap in this game is L20.99%. You may not be learning any new skills past L19, but it can't hurt to be better prepared for the final chapter!
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