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Skill Key:

Lv. = Skill Level
M = Magical attack
S = A single target
R = Multiple nearby targets
SP = Skill points needed
Item = Item that has the same/similar effects as the skill
Scroll = Scroll that has the same/similar effects as the skill

Recovery

Repth - SP: 10 / Item: Health Drink
Restore 150 HP.
La Repth - SP: 20 / Scroll: Light Cross
Recover target and any near-by member's HP by 150.
Ol Repth - SP: 30 / Item: Healing Potion
Restore 400 HP.
Ola Repth - SP: 40 / Scroll: Hale Cross
Recover target and any near-by member's HP by 400.
Pha Repth - SP: 50 / Item: Healing Elixir
Restore HP to maximum.
Phal Repth - SP: 60 / Scroll: Divine Cross
Recover target and any near-by member's HP to maximum.
Rig Geam - SP: 25 / Scroll: Health Charm
Bless a target. Recover SP with time.
Rig Saem - SP: 15 / Scroll: Soul Charm
Harmonize a target. Recover HP with time.
Rip Maen - SP: 40 / Item: Resurrect
Revive target from a ghost.
Rip Synk - SP: 10 / Item: Restorative
Cure curse, sleep, confusion, charm, and decrease in magical status.
Rip Teyn - SP: 10 / Item: Antidote
Cure poison, paralysis, speed down, and decrease in physical status.

Status (Ally)

Ap Corma - SP: 15 / Item: Hermit Blood
Increase target's magical attack.
Ap Corv - SP: 15 / Item: Warrior Blood
Increase target's attack.
Ap Do - SP: 15 / Scroll: Speed Charm
Speed up a target. Temporary increase in speed of movement.
Ap Torma - SP: 15 / Item: Wizard Blood
Increase target's magical accuracy.
Ap Torv - SP: 15 / Item: Hunter Blood
Increase target's physcial accuracy.
Ap Vorma - SP: 15 / Item: Beast Blood
Increase target's magical defense.
Ap Vorv - SP: 15 / Item: Knight Blood
Increase target's defense.

Ap Anid - SP: 10 / Item: Cooked Bile
Increase target and any near-by member's Darkness Element.
Ap Ganz - SP: 10 / Item: Well Water
Increase target and any near-by member's Earth Element.
Ap Juka - SP: 10 / Item: Holy Sap
Increase target and any near-by member's Wood Element.
Ap Raio - SP: 10 / Item: Sports Drink
Increase target and any near-by member's Thunder Element.
Ap Ruem - SP: 10 / Item: Pure Water
Increase target and any near-by member's Water Element.
Ap Vakz - SP: 10 / Item: Burning Oil
Increase target and any near-by member's Fire Element.

Status (Enemy)

Dek Corma - SP: 15 / Scroll: Hermit's Bane
Decrease target's magical attack.
Dek Corv - SP: 15 / Scroll: Warrior's Bane
Decrease target's attack.
Dek Do - SP: 20
Slow down a target. Speed down movement for a set time.
Dek Torma - SP: 15 / Scroll: Wizard's Bane
Decrease target's magic accuracy.
Dek Torv - SP: 15 / Scroll: Hunter's Bane
Decrease target's accuracy.
Dek Vorma - SP: 15 / Scroll: Beast's Bane
Decrease target's magic defense.
Dek Vorv - SP: 15 / Scroll: Knight's Bane
Decrease target's defense.

Duk Lei - SP: 20 / Scroll: The Death
Poison a target. HP decreases with time.
Maj Lei - SP: 30 / Scroll: The Devil
Curse a target. SP decreases with time.
Miu Lei - SP: 40 / Scroll: The Lovers
Charm a target. Attack allies for a set time.
Mumyn Lei - SP: 30 / Scroll: The Moon
Put a target to sleep. / Unable to move for a set time.
Ranki Lei - SP: 30 / Scroll: The Fool
Confuse a target. Attack allies and enemies for a set time.
Suvi Lei - SP: 20 / Scroll: The Hanged Man
Paralyze a target. / Unable to move for a set time.

Dek Anid - SP: 10
Decrease target and any near-by member's Darkness Element.
Dek Ganz - SP: 10
Decrease target and any near-by member's Earth Element.
Dek Juka - SP: 10
Decrease target and any near-by member's Wood Element.
Dek Raio - SP: 10
Decrease target and any near-by member's Thunder Element.
Dek Ruem - SP: 10
Decrease target and any near-by member's Water Element.
Dek Vakz - SP: 10
Decrease target and any near-by member's Fire Element.
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