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Key:
Skill = Skill that has the same effects as the scroll
Learning Scrolls
Health Scroll: Learn Repth.
Antidote Scroll: Learn Rip Duk.
Dawn Bird Scroll: Learn Rip Mumyn.
Priest Scroll: Learn Rip Maj.
Life Scroll: Learn Ul Repth.
Resurrect Scroll: Learn Rip Maen.
Reflex Scroll: Learn Rip Suvi.
Repeal Scroll: Learn Rip Fin.
Sanity Scroll: Learn Rip Ranki.
Hellfire Scroll: Learn Vak Don.
Tidal Scroll: Learn Rue Kruz.
Tornado Scroll: Learn Zan Rom.
Avalanche Scroll: Learn Gan Bolg.
Halcyon Scroll: Learn Lei Zas.
Abyss Scroll: Learn Ani Zot.
Vitality Scroll: Learn Ol Repth.
Attack Scrolls
Fire Storm: / Range (small): fireball falls from the sky.
Skill: Vak Don
Fire Barrel: / Range (large): giant fireball falls from the sky.
Skill: OrVak Don
Tidal Wave: / Single (small): toss up an enemy with water.
Skill: Rue Kruz
Water Dragon: / Single (medium): twin water dragons attack enemies.
Skill: OrRue Kruz
Tornado: / Range (small): create a tornado.
Skill: Zan Rom
Hurricane Razor: / Range (large): multiple tornadoes attack enemies.
Skill: OrZan Rom
Earth Spike: / Range (small): boulder falls from the sky.
Skill: Gan Bolg
Earth Rain: / Range (large): boulder falls from the sky.
Skill: OrGan Bolg
Light Arrows: / Ray (medium): ray of light strikes all enemies to target.
Skill: Lei Zas
Holy Arrow: / Ray (large): ray of light strikes all enemies to target.
Skill: OrLei Zas
Air Stroke: / Single (medium): cloud of darkness smothers enemy.
Skill: Ani Zot
Hell Raiser: / Single (large): a swarm of insects emerge from dark cloud.
Skill: OrAni Zot
Status Decreasing Scrolls
The Death: / Inflict Poison on one enemy.
Skill: Duk Lei
The Moon: / Inflict Sleep on one enemy.
Skill: Mumyn Lei
The Devil: / Inflict Curse on one enemy.
Skill: Maj Lei
The Emporer: / Inflict Seal on one enemy.
Skill: Fin Lei
The Hanged Man: / Inflict Paralysis on one enemy.
Skill: Suvi Lei
The Hermit: / Inflict Slow on one enemy.
Skill: Dek Do
The Fool: / Inflict Confusion on one enemy.
Skill: Ranki Lei
The Lovers: / Inflict Charm on one enemy.
The Wheel: / Inflict a random status effect on one enemy.
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